You’ll more than enjoy your time on the streets of Rotbork, solving puzzles and hunting demons. I wish the game would’ve stuck with a more straightforward point-and-click gameplay and ditch the minigames, but that is just a personal preference. And of course, the game looks pretty darn good. The themes of corruption, violence, and redemption sit well within the world of demons and apostles the game creates. The story is dark and mature without being too edgy. There are a few jarring editing and pacing issues as well that diminish the impact of a couple of dramatic moments.īut even with these minor flaws, The Blind Prophet is a solid indie adventure. Playing in the game in the original French seems like the way to go, as the English version reads like a mediocre translation and isn’t very natural. What’s more annoying is that these are mostly issues that can be fixed with just a little more polish.įor example, there are multiple times during dialogue where the English text is replaced with French or was entirely missing. Sadly, there are a few bumps along the way that hinder that very same atmosphere. It’s all very fitting and serves to enhance the game’s atmosphere. True to form, the soundtrack is also a blend of modern electronic tracks that bore straight into your skill, and slower, almost etherial mood music. It’s the same mix of old and new you often see in European cities, but with a sinister, desperate vibe. I particularly love the architecture of the city of Rotbork. Every screen is bursting with color and detail, and each environment looks fresh and unique. The hand-drawn art style, combined with the themes of demons and redemption, immediately invoke the classic Hellblazer comics.īut even if you’re not a comic book fan, it’s easy to see just how much work went into making the game look this good. While the gameplay is inspired by great point-and-click titles, the visuals hail from the realm of comic books. It’s good that the developers tried something new, but I could do with more inventory-based puzzles and less lever-pulling and shooting galleries. I did enjoy one or two of the minigames – the ones that were actually relevant to the story – but I also solved quite a few of them accidentally without much thought. Yes, a couple of them are fun, and they don’t tend to repeat themselves most of the time, but they all feel like unnecessary filler. I’ll be blunt – I don’t like the minigames. It’s a bit bareboned, but a good point-and-click title doesn’t need anything more.īut developer Ars Goetia wanted to add something more, something that will spice up the gameplay. Still, the gameplay is very, very basic, which Frankly, I really appreciate. Well, it’s a little more than that, since you can choose which action you want to try and perform. You point, you click, and hopefully, something cool happens. The game features really rudimentary point-and-click mechanics. It’s an adventure inspired by the themes and gameplay of such classics as Gabriel Knight and Broken Sword. The Blind Prophet isn’t an action game where you slay demons left and right. Still, even then, it was adequately climactic. I do remember it feeling a bit rushed towards the end as it scrumbles to tie up the story. I enjoyed following the plot while playing, but once the game was over, I stopped thinking about it. I love how the story keeps raising the stakes with every new demon it introduces and keeps you engaged with a dramatic and often bloody chain of events.Įven so, it isn’t very memorable. There are clear villains, lots of lore to draw from, and a great sense of progression between acts. The Blind Prophet’s world of demons and heavenly protectors is a suitable stage for a dark tale about the worst of humanity. Unsurprisingly, the story is the best part of the game. From there, the story slowly unfolds into a supernatural mystery that puts us up against some of Hell’s most vicious and cunning denizens. He is also the character we are playing.Īs Bartholomeus, we arrive at Rotbork and immediately come up against the evil infesting the city in a short yet brutal fight that sets the tone for the rest of the game. He’s a bit like Geralt from The Witcher – stoic, aloof, and easily annoyed with people – though he’s much more chatty and expressive. Nobody except for Bartholomeus.īartholomeus is an immortal servant of God, sent to Earth to cleanse it of demonic influence. Violence, drug use, and corruption are rampant, and nobody seems to want to do anything about it.
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